Atarama-Rojas, T. (2023). La audiencia social en la narrativa transmedia de Marvel
DOI:
https://doi.org/10.26441/RC22.2-2023-R3Keywords:
reviewAbstract
This book has its origins in the personal interest of a researcher in reflecting and discussing the scope and significance of transmedia narratives in people's daily lives. Starting from a specific case, but with global reach, the Marvel phenomenon, we meditate on the contribution made by the viewer, the prosumer, the fan to the fictional universe, not only in the form of isolated content, but also in the generation of meeting points. In them, a sense of consumed history is shared, but also of life in general, which ultimately contributes to the creation of a more human and integrated community.
Metrics
References
Arrojo, M. J. (2013). La Televisión Social. Nuevas oportunidades y nuevos retos para el sector audiovisual. Actas del I Congreso Internacional de Comunicación y Sociedad, 1-22.
Congosto, M. L., Deltell Escolar, L., Claes, F., & Osteso, J. M. (2013). Análisis de la audiencia social por medio de Twitter. Caso de estudio: los premios Goya 2013. Revista ICONO14. Revista científica de Comunicación y Tecnologías emergentes, 11(2), 53-82. https://doi.org/10.7195/ri14.v11i2.577 DOI: https://doi.org/10.7195/ri14.v11i2.577
González-Neira, A., & Quintas-Froufe, N. (2013). La audiencia tradicional y la audiencia social en el prime-time televisivo. II Congreso Internacional Educación Mediática & Competencia Digital, 279-280.
Jenkins, H. (2003). Transmedia Storytelling. Moving characters from books to films to video games can make them stronger and more compelling. Techno- logical Review. https://www.technologyreview.com/2003/01/15/234540/ transmedia-storytelling/
Jenkins, H. (2006). Convergence Culture. Where Old and New Media Collide. New York University.
Scolari, C. (2013). Narrativas transmedia: cuando todos los medios cuentan. Deusto.
Downloads
Published
How to Cite
Issue
Section
License
Copyright (c) 2023 Revista de Comunicación
This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.